Explore some of the most interesting books published this year. These offer interesting stories and lively illustrations – still engaging for readers moving to chapter books. Then experiment with projects inspired by the stories.
200 years ago, in Eli Whitney's time, the great English experimenter, Michael Faraday, established Christmas Lectures for Children at the Royal Institution in London. His talks on the Chemical History of the Candle were the most famous of those lectures. He showed that simple experiments with a candle could introduce important ideas in chemistry.
Learn to enhance photographs by experimenting with long exposure settings and to create art with light. No former experience is needed and photos will be accessible to download through Flickr.
Coloring Books? Yep. In 2016, Coloring Books sold brilliantly in a colorless year for booksellers. Why? Part fad. But much because of the deep satisfaction in the touch and sound and scent of applying color to paper as a counterpoint to the mechanical perfection of digital tools. But there is more to it. Coloring Books have a long and rich history.
You likely know more about digital tools than about the earliest and most basic hand tools. Those tools are still essential and take time to master. Devote a day to skills that will last you a lifetime.
Use MIT's Scratch, a programming language and online community where you can create your own interactive stories, animations, games, music, and art – and share your creations with others around the world. In the process of designing and programming Scratch projects, you will learn to think creatively, reason systematically, and work collaboratively.
Coral Reefs are underwater structures built by tiny creatures. These reefs cover only a small part of the tropical sea beds, but the reefs are home to large and complex ecosystems. Those ecosystems in turn are essential to the health of all the oceans. Climate Change, pollution and some fishing practices are threatening the world's reefs.
Design. Test. ReDesign. Test. Redesign...all of our projects grow that way. The Drawing Machine is a great project to learn that process. First, because we have added important new features. But also, because each drawing you make is an experiment that will change the way you improve the next drawing.
Begin with a flip book, an analog tool to animate images and move onto Stykz and finally to iStopMotion, a powerful animation program. You can be introduced to all or master one. You can move at your own speed (just like your creations.)